Wii Metroid Prime: Trilogy G37, 1st Campaign pt30: X-Ray Visor & Chozo Artifact acquired!
The acquisition of the X-Ray Visor on top of the Grapple Hook and Power Bombs means I'm better prepared for backtracking. However, the fire weapon didn't came afterwards as of yet. Vid timeline:
(0:00) Intro and Backtrack planing.
(3:20) Main Quarry, Phazon Mines.
(9:03) Tallon Overlord: Enroute to Life Grove.
(14:11) Life Grove Tunnel and Life Grove.
X-Ray Visor and Chozo Artifact acquired. Missile Expansion at Life Grove Tunnel. It is quite interesting to note that after defeating the rock monster boss, I have been able to surprisingly obtain a series of important Pick Ups without Boss intervention. The game has before more puzzle orientated.
I'm not sure now if there's going to be some kind of a Boss, before I run into Ridley himself, other than those Phazon enhanced Pirates.
(47:07) Chozo Ruins: En route to Magma Pool.
(54:52) Furnace.
Missile Expansion acquired.
(01:04:41) Gathering Hall.
Missile Expansion acquired.
(1:11:52) Magma Pool.
Power Bomb Expansion acquired. I was expecting the fire weapon here actually. This it's got to be at the Magmoor Caverns instead.
(1:16:08) Training Chamber Access and Training Chamber.
Energy Tank acquired. It appeares I have room to carry 2 or 3 more of this. I'm almost there in the regard.
(1:22:17) Piston Tunnel and Main Plaza.
Missile Expansion acquired. However, it's pretty remarkable that there's still yet another Pick Up in this area. It is obvious that it is coming from inside the tree. And I suspect it's one of the Chozo Artifacts. But, how to I get there?
It's actually funny that everytime I come here (this being one of the first Pick Up rich areas I have come across) ever more so equipped, I can only get just one more, instead of finally being able to clear the area.
Key tags:
#Metroid
#1Player
#ActionGame
#SamusAran
#RatedT
Enjoy!
Game configuration:
Start Single Player:
Difficulty: Veteran.
Controls:
Sensitivity: Standard.
Lock On/Free Aim: On.
Rumble: On.
Swap Jump/Fire: Fire B Jump A.
Swap Visor and Beam/Hyper: Visor - Beam/Hyper +.
Display:
Brightness: 100%.
HUD Lag: On.
Hint Systems: On.
Bonus Credit Messages: On.
Sound:
Sound FX: 100.
Music: 50.
Speech: 100.
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