Sword Master Longplay (NES) [QHD]

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Published on ● Video Link: https://www.youtube.com/watch?v=j378M09CX10



Game:
Duration: 16:30
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Game Info
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Developer: Athena Co. Ltd.
Publisher: Activision
Year of Release: 1990

Game Review & Impressions
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Released in 1990, Sword Master combines platforming with basic combat, resulting in a game which feels reminiscent of Ninja Gaiden and Ghosts 'n' Goblins.

The game's USP, such as it is, is the ability to transform between sword-swinging Knight and spellcasting mage. Defeating the first end-of-level boss earns you a mystical rod that allows you to transform, and the designers clearly intended for this to be one of the main mechanics, switching between the two forms to deal with various foes you come up against.

Personally, I found the whole mage form largely redundant. The starting spell -- a sputtering excuse for a fireball -- is next to useless, at least compared to multiple inches of cold steel. More powerful spells can be earned by defeating subsequent bosses, but even these are restricted to a finite number of uses.

With its main feature left pretty much irrelevant, what remains of Sword Master is an average and overly difficult arcade platformer. The visuals are OK, with a kind of Castlevania style, and sound is decent enough, but I'm not sure there's much else to really recommend this.

Information & Trivia
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Video Notes
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- 4:3 aspect ratio

Related Longplays & Videos
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Castle of Dragon Longplay (NES): https://youtu.be/jCFN7n8fnm8

Chapters
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Tags:
Longplay