Synchronize Real-Time Production with Unity + Glassbox
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Published on ● Video Link: https://www.youtube.com/watch?v=op_XEGurV3M
In this SIGGRAPH 2019 session, Jannes Nagel, Senior Lead Engineer at Glassbox demonstrates how Glassbox’s BeeHive technology synchronizes projects over multiple machines, letting all users view the history and properties of every DCC asset such as those created in Maya. This enhances real-time collaboration on your VR projects.
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