Unity at MPC Film: Real-Time Set Dressing with Diorama

Unity at MPC Film: Real-Time Set Dressing with Diorama

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Published on ● Video Link: https://www.youtube.com/watch?v=lvkUX_Ql7ZQ



Duration: 31:59
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Alex Jenyon and John Vanderbeck of MPC show us at SIGGRAPH 2019 how to rapidly create environments for film in real-time using Diorama, which is discussed in both technical and artistic terms. Powered by Unity and part of MPC’s Genesis toolkit, Diorama leverages the speed of procedural tools to accelerate workflows and retain artist control.







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Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine