Syndicate Playthrough 3 - Replenishing my "army" after Mongolia VIDEO
(0:37) Siberia - i took too long for this mission (i remember all too well, how it ended, rushing toward objective), because enemies got armed with Miniguns. So i should have big toys, too. Generally, i had to mow down enemy with hail of bullets, before he will do it with me. If agents only had better pathfinding.
(32:13) Kazakchstan - that mission was a slaughter and i don't trust that intel that other syndicates fought each other. And i use only Miniguns, and enemies somehow are blowing up themselves (maybe terrain, Time Bombs are out of option, those things are telegraphed).
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