System Shock 2 Walkthrough (Impossible, All Collectibles) part 1 MED-SCI
I complete the game on the hardest difficulty while collecting all cyber modules and audio logs.
You can find full walkthrough playlist here: https://www.youtube.com/playlist?list=PL61FH1Fo4C7FbNSd5QrXjaL6zc6qMzFFB
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►►► BASIC INFO ◄◄◄
Game: System Shock 2 (1999)
Developed by: Irrational Games, Looking Glass Studio
Published by: Electronic Arts
Difficulty: Impossible (hardest)
Video Quality: 1440p/60 FPS
I'm going to...
◘ Complete the game on the hardest difficulty while taking no damage from enemies (I will take some damage from radiation/toxicity)
◘ Find all cyber modules
◘ Listen to all audio logs
►►► RELATED WALKTHROUGHS ◄◄◄
► BIOSHOCK REMASTERED (Survivor, No Damage,100% Completion)
https://www.youtube.com/playlist?list=PL61FH1Fo4C7FF1SUMF-4B3ctQE5ndFMva
► PREY 2017 (Nightmare Difficulty, All Collectibles)
https://www.youtube.com/playlist?list=PL61FH1Fo4C7Fv6HUBUY_dF5vSkFd0we3H
►►► EPISODE 1: MED-SCI ◄◄◄
► AUDIO LOGS
03:45 Amanpour: New Code
07:51 Grassi: Implant Job
14:19 Delacroix: Xerxes
16:14 Curtiz: Coolant Leaks
17:57 Grassi: All work, no play
19:35 Curtiz: More Trouble
20:42 Chemical Manifest
26:04 Grassi: Damn Chimps
27:02 Curtiz: Rad Hypos
29:08 Watts: Patient Watson, pt.2
32:02 Watts: Patient Watson
33:44 Watts: Nonsense
35:38 Curtiz: Lifts are out
36:30 Korenchkin: First Contact
38:45 Turnbull: Procedures
46:00 Polito: Strange AI
47:07 Suarez: 100% Torture
49:19 Grassi: Animal Rights?
52:08 Delacroix: Not Ready
54:25 Diego: Yanking My Chain
56:57 Watts: Maintenance Conduit
56:57 Watts: Watson Autopsy
► CYBER MODULES
Objective Rewards
05:35 (4) for escaping Cryo Recovery
12:15 (4) for stepping through the door to the main area of Science Sector
22:50 (4) for using the charged Power Cell to open the transition to MedSci Medical Sector
28:58 (5) for obtaining the Crew Quarters Access Card
44:15 (5) for obtaining the R&D Access Card
52:43 (4) for stepping through the door to R&D
59:06 (6) for opening the maintenance access door to Engineering
Additional Cyber Modules
07:20 (4)
22:28 (2)
27:05 (2)
35:32 (2)
45:02 (4)
► KEY ITEMS
11:42 Science Sector Access Card
15:22 Dead Power Cell
22:21 Recharger
28:58 Deck 2 Crew Quarters Access Card
44:09 R&D Sector Access Card
►►► SYSTEM SHOCK 2 ◄◄◄
System Shock 2 is a 1999 first-person action role-playing survival horror video game for personal computers. The title was designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 PC game System Shock. The alterations were made when Electronic Arts—who owned the System Shock franchise rights—signed on as publisher.
The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person combat and exploration. It also incorporates role-playing system elements, in which the player can develop skills and traits, such as hacking and psionic abilities.
System Shock 2 was originally released in August 1999 for Microsoft Windows. The game received critical acclaim but failed to meet commercial sales expectations. Many critics later determined that the game was highly influential in subsequent game design, particularly on first-person shooters, and considered it far ahead of its time. It has been included in several "greatest games of all time" lists. In 2007, Irrational Games released a spiritual successor to the System Shock series, titled BioShock, to critical acclaim and strong sales. System Shock 2 had been in intellectual property limbo following the closure of Looking Glass Studios. Night Dive Studios were able to secure the rights to the game and System Shock franchise in 2013 to release an updated version of System Shock 2 for modern personal computers, including for OS X and Linux systems. OtherSide Entertainment announced in 2015 that they have been licensed the rights from Night Dive Studios to produce a sequel, System Shock 3.
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