System Shock 2 Walkthrough (Impossible, All Collectibles) part 3 HYDROPONICS

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System Shock 2
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Category:
Walkthrough
Duration: 46:03
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I complete the game on the hardest difficulty while collecting all cyber modules and audio logs.

You can find full walkthrough playlist here: https://www.youtube.com/playlist?list=PL61FH1Fo4C7FbNSd5QrXjaL6zc6qMzFFB

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►►► BASIC INFO ◄◄◄

Game: System Shock 2 (1999)
Developed by: Irrational Games, Looking Glass Studio
Published by: Electronic Arts
Difficulty: Impossible (hardest)
Video Quality: 1440p/60 FPS

I'm going to...

◘ Complete the game on the hardest difficulty while taking no damage from enemies (I will take some damage from radiation/toxicity)
◘ Find all cyber modules
◘ Listen to all audio logs

►►► RELATED WALKTHROUGHS ◄◄◄

► BIOSHOCK REMASTERED (Survivor, No Damage,100% Completion)
https://www.youtube.com/playlist?list=PL61FH1Fo4C7FF1SUMF-4B3ctQE5ndFMva

► PREY 2017 (Nightmare Difficulty, All Collectibles)
https://www.youtube.com/playlist?list=PL61FH1Fo4C7Fv6HUBUY_dF5vSkFd0we3H


►►► EPISODE 3: HYDROPONICS ◄◄◄

► AUDIO LOGS

00:44 Miller: Our Work Here
02:35 Miller: Wondrous Toy
03:43 Korenchkin: Miracles
06:57 Delacroix: Killing the Worms
07:42 Delacroix: A Ray of Hope
09:34 Delacroix: Making a Change
10:38 Korenchkin: A New Purpose
11:29 Miller: The Children
15:23 Bloome: Worried
16:04 Chemical Manifest
17:55 Loesser: Where are they?
22:09 Miller: Nurse Bloome
25:26 Polito: AI Voice Fragment
33:42 Turnbull: Changing
37:58 Diego: Our Alliance
41:59 Korenchkin: Glory
42:25 Loesser: Miller

► CYBER MODULES

Objective Rewards

02:09 (17) for finding first vial of Toxin-A
23:39 (11) for using Toxin-A with first Environmental Regulator
32:22 (12) for using Toxin-A with second Environmental Regulator
36:51 (11) for using Toxin-A with third Environmental Regulator
41:06 (14) for using Toxin-A with final Environmental Regulator

Additional Cyber Modules

07:33 (3)
12:02 (3)
15:47 (3)
18:25 (3)
20:51 (3)
23:28 (3)
24:40 (3)
27:10 (3)
31:20 (2)
39:50 (3)
41:56 (3)
44:11 (3)

► KEY ITEMS/DEVICES

02:14 Toxin A
08:23 Toxin A
16:18 Toxin A
17:29 Hydroponics Sector B Access Card
20:17 Hydroponics Sector A Access Card
24:22 Toxin A
27:57 Hydroponics Sector D Access Card

► USEFUL ITEMS

18:44 Grenade Launcher
20:17 ICE-Pick
26:32 Hazard Suit
28:01 Assault Rifle
36:16 Auto-Repair Unit
43:40 Powered Armor


►►► SYSTEM SHOCK 2 ◄◄◄

System Shock 2 is a 1999 first-person action role-playing survival horror video game for personal computers. The title was designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 PC game System Shock. The alterations were made when Electronic Arts—who owned the System Shock franchise rights—signed on as publisher.

The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person combat and exploration. It also incorporates role-playing system elements, in which the player can develop skills and traits, such as hacking and psionic abilities.

System Shock 2 was originally released in August 1999 for Microsoft Windows. The game received critical acclaim but failed to meet commercial sales expectations. Many critics later determined that the game was highly influential in subsequent game design, particularly on first-person shooters, and considered it far ahead of its time. It has been included in several "greatest games of all time" lists. In 2007, Irrational Games released a spiritual successor to the System Shock series, titled BioShock, to critical acclaim and strong sales. System Shock 2 had been in intellectual property limbo following the closure of Looking Glass Studios. Night Dive Studios were able to secure the rights to the game and System Shock franchise in 2013 to release an updated version of System Shock 2 for modern personal computers, including for OS X and Linux systems. OtherSide Entertainment announced in 2015 that they have been licensed the rights from Night Dive Studios to produce a sequel, System Shock 3.


CGI Snake by Chris Zabriskie is licensed under a Creative Commons Attribution licence (https://creativecommons.org/licenses/...)
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