Tacoma & The Evolution of the Audio Diary

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Subscribers:
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Published on ● Video Link: https://www.youtube.com/watch?v=Y3SpxrFVygo



Tacoma
Game:
Tacoma (2017)
Duration: 6:07
249 views
18


This week I'm taking a look how the narrative device of the audio diary has evolved from Gone Home to Tacoma. By adding a spatial dynamic to the phenomenon it can make the space the player is exploring feel lived in and incorporates them more into the gameworld.

If you liked Tacoma or want to talk about something in the video then leave a comment down below. I look forward to chatting with you about the interesting concepts that this game raises!

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Playing at Being is a video series on game analysis which looks at interesting aspects of games and how they can frame play.

Last week I talked about how Flinthook forms news patterns of movement within the Roguelite genre of games:

https://www.youtube.com/watch?v=wu0D8k256kU

Each Wednesday a new video will be uploaded. Next week I'll be talking about how Nidhogg spatialises its hit bar into the environment itself. If you would like to be notified when this video is uploaded then click on the subscribe button.

You can find me on twitter and instagram @ludicryan :)

#AudioDiary
#Tacoma
#IndieGames







Tags:
tacoma
gone home
fullbright
fullbright company
audio diaries
audio logs
game analysis
indie games
spatialisation
videogames
tacoma game
tacoma station
odin ai



Other Statistics

Tacoma Statistics For LudicRyan

LudicRyan currently has 249 views spread across 1 video for Tacoma. His channel published less than an hour of Tacoma content, or 2.96% of the total watchable video on LudicRyan's YouTube channel.