Tactical Craft Online Combat tutorial - Killed by Rats!!!! -Tactical craft online let's play
So here's my new video tactical craft online combat tutorial
So in this video you will be learning about
Tactical craft online using skills
Tactical craft online technology learning
Tactical craft online crossbow skill
Tactical craft online crafting with a workbench
Tactical craft online how to start combat
Sorry for the potatoe audio quality I didn't realise it was this bad until I uploaded it :(
Watch the tactical craft online series ► bit.ly/tacticalcraftonlineLP
Here are some of my other playlists that you may enjoy
Let's Play RimWorld http://bitly.com/rimworldalpha12
Let's Play Terratech http://bit.ly/terratechLP
Let's Play Prison Architecht http://bit.ly/prisonarchitechtLP
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Online Multiplayer Sandbox meets Tactical RPG!
One single huge world for all players.
Full freedom of choice, interaction between players, hostilities and trading.
Everyone is absolutely equal: you are what you have achieved in the world of the game.
In-game items can only be crafted from resources of the game world.
Single shared environment where everyone lives, builds, produces and battles.
Every action affects the world story, and you can become the part of it!
Main features of Game:
Fully generated world to explore.
Different biomes such as forest, desert, mountains and mush more.
Two game modes. First is real-time mode for mining, crafting, building and other peaceful activities. Second is turn-based combat mode.
Component system of crafting.
All objects in game world can be destroyed.
Opportunity to buy up to 5 game units and development of their various skills and parameters.
Game units can be exposed to the effects such as fracture, poisoning, bleeding etc.
Different kinds of game bots for PVE: animals, zombies, bosses.
Full interaction between players in one world.
Private area with limited access to equipment and warehouses for other players.
Building development.
Farming.
Trading.
Clans and clan areas.
Dungeons – Cellars.
Plans for development of the project:
More dungeons – natural and artificial – mines, systems of caves, arenas.
Complex chemical mixes for experiments.
Food and hunger.
Fishing.
Repair and modification of weapons.
New technologies and resources.
New weapons are similar to weapons of I-II World Wars.
Transport.
Stationary weapon.
Railroad.
Robotics.
The energy system with power stations and transformers.
Natural phenomena.
Radioactive zone, diseases.
Global events such as falling meteorites, invasion bots, challenge bosses.
Development of trade.
Steam Achievements.
Post, letters, notes.
Development of clans. Alliances (clan community).
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Check these links for more information
http://store.steampowered.com/app/415860/
http://tacticalcraftonline.com/?lang=en