Tak and the Power of Juju Playthrough with Chaos part 11: Dryrock Canyon

Tak and the Power of Juju Playthrough with Chaos part 11: Dryrock Canyon

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Published on ● Video Link: https://www.youtube.com/watch?v=pnOqms0TnZw



Category:
Let's Play
Duration: 19:57
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22


Not a bad area, but definitely my least favorite.

My Twitch channel to watch live: https://www.twitch.tv/chaosinthesky

Tak and the Power of Juju is an action-adventure platforming video game developed by Avalanche Software and published by THQ for the GameCube, PlayStation 2 and Game Boy Advance. The game was released in North America on October 15, 2003 and in Europe on March 12, 2004. The Game Boy Advance version was also released on a Triple Pack cartridge bundled with SpongeBob SquarePants: SuperSponge and Rugrats: I Gotta Go Party in 2005. The game spawned two direct sequels, Tak 2: The Staff of Dreams and Tak: The Great Juju Challenge, as well as two spinoffs based on the Tak TV series, Tak and the Guardians of Gross and Tak: Mojo Mistake.

The gameplay mostly consists of platforming obstacles and puzzles. The player has a health-meter represented by the feather on Tak's head. Tak's abilities are jumping, attacking, and a unique feature, the ability to interact with and get past obstacles with the help of animals.

When the player receives the Spirit Rattle, they gain access to the use of "Juju Powers" which are acquired by collecting tokens scattered around the environment. To restore Tak's health and mana the player must collect feathers, which are much more common in the environment than Juju Power tokens. The game heavily features collecting various other items. One of the game's developers said that the gameplay was based on Sly Cooper, the level design on the Jak trilogy, and the humor of Ratchet and Clank which are all PlayStation exclusive franchises.




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Tak and the Power of Juju
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