Take a dive into the environment and material creation of CONTROL

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Published on ● Video Link: https://www.youtube.com/watch?v=C4sZHMpsYEQ



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Environment and material creation of CONTROL
Take a look into the environment and material creation workflows of the award-winning game Control.
Miro will discuss Remedy Entertainment’s approach to tiling materials and creating the brutalist architecture of the Oldest House. He will also share how materials and lighting played a crucial part in the development of Control.

Speaker: Miro Vesterinen, Senior Environment Artist, Remedy Games







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