Talking about my new Doom mod: Doomed Marine

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Published on ● Video Link: https://www.youtube.com/watch?v=P82db1c3MHo



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Basically my take on a vanilla + mod that makes the melee weapons useful, speeds up most wepons and adheres fairly close vanilla balance.

If you'd like to play it yourself: https://www.doomworld.com/forum/topic/152899-doomed-marine-v10-a-vanilla-mod-mbf21-dsdhacked/

I recommend playing this in Nugget Doom or Woof for all the features seen here.

Timestamps:00:00 - Intro, talking a little about why I was away for a couple weeks
01:00 - Introducing the mod proper
02:18 - The melee weapons are actually worth using now
04:06 - Some pickups have brightmaps
04:49 - Animating the shotgun was kinda hard
06:03 - The secret found sound is pretty neat
06:55 - The chainsaw
08:18 - Not fond of chainguns tbh
19:57 - Talking a little about how I wanted to mimic Kuchitsu
22:59 - How buffing the chainsaw kinda nerfed it in a way
25:17 - Doomtown is cool
30:30 - Super shotgun at last
40:06 - The heavy plasma rifle
47:04 - Showing the BFG and the heavy plasma rifle in full
49:14 - Outro, thanks for watching and hope you enjoy the mod

Sourceport: Nugget Doom 4.3.0 - https://www.doomworld.com/forum/topic/125256-nugget-doom-430-updated-april-23rd-2025/

Maps: Kuchitsu - https://www.doomworld.com/idgames/levels/doom2/Ports/j-l/kuchitsu

I also used this palette: https://www.doomworld.com/forum/topic/148629-v5-rc-b-30-year-palette-for-doom-apr1/