[TAS] Doom: Back to Saturn X Episode 1 (UV-Speed) in 32:46 by Dimon12321
This is a tool-assisted speedrun that completes all non-secret maps of BTSX Ep1 in the fastest time.
It was recorded using internal TAS features of PrBoom+. No usage of XDRE.
Completed in 633 segments (replay appends). Made in 3 weeks. Used slow-motion scales: 10-25%.
In short: this is my first major Doom TAS and I wasn't skilled back then.
The WAD requires a lot of luck and patience when it comes to speedrunning. Most maps feature a single route, so you don't have to look for alternatives to beat a map. Maps 12, 19, 20 are definitely designed for "Where the hell I'm supposed to go" style.
I hate 2 things about this WAD:
1) Monsters that block my way when I need to jump over (infinitely tall things)
2) Lots of hallways you need to cross at least twice and crowds that accumulate them when you're going back.
Map 25 isn't played. You sink for 4 minutes and then face a container with "To be continued" sign. No exit, no monsters, no ability to swim around and no victory screen afterwards.
A small part of possible improvements:
- BFG could save a lot of time. If you're planning to beat this run, spend 5 secs on Map 3 and obtain it. As you can see, there are lots of hallways and lifts that are swarming with monsters and enough energy cells to collect.
- Metallic mesh gliding. If you could perform this type of gliding when you get through transparent walls, you would save several minutes.
- Doors opening and switch activating are slow.
- It's possible to execute a void glide on Map 24 and save over minutes, but the required corner has a terrible geometry structure making it almost impossible to get out-of-bounds. Besides, there is no actual demo or video that proves the possibility of this glide.
- Got terrible health management on Map 20 and had to clean the way. I think it's the only major fail due to underestimation.
Permanent Strafe50 is OFF.
Strafe50 on turns is OFF.
Sourceport used: PrBoom+ 2.5.1.4.
FlyidSynth soundfont: Arachno.sf2.
Arachno soundfont can be downloaded here:
http://www.arachnosoft.com/main/download.php?id=soundfont-sf2
0:00 - Map 1 [0-41]
0:42 - Map 2 [0-46]
1:29 - Map 3 [0-41, bad]
2:11 - Map 4 [0-48]
3:02 - Map 5 [1:13]
4:19 - Map 6 [1:19]
5:40 - Map 7 [0:38]
6:20 - Map 8 (Hub 1) [0-04]
6:30 - Map 9 [0-52]
7:25 - Map 10 [1-14]
8:41 - Map 11 [1-17]
10:01 - Map 12 [2-24]
12:30 - Map 13 [1-32]
14:04 - Map 14 [1-19]
15:26 - Map 15 [1-43]
17:10 - Map 16 (Hub 2) [0-04]
17:20 - Map 17 [1-18]
Map 18 [1-06]
19:47 - Map 19 [0-49, bad]
20:38 - Map 20 [2-02]
22:44 - Map 21 [1-13]
24:00 - Map 22 [2-09]
26:12 - Map 23 (Hub 3) [0-22]
26:37 - Map 24 [7-12, very bad]
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