[TAS] Dustforce - Ancient Garden SS in 0:18.433
I found those frames I was looking for!
Angecide went and cleaned up his old Dustman run with new tools and new tech, so that meant it was my turn to clean up my Dustkid run. And as it turns out, I was able to cut out a whole 0.4 seconds! Most of the improvements are a few frames here and there, but more than half of the improvement comes from cleaning up the initial turkey section:
By using light attacks to manipulate time as I fall, I actually set things up so I can dash on the jorf, despite still having an aircharge, which sets me up to have two airdashes rather than one while fighting the upcoming turkey. I still need to get suboptimal airdashboosts (in fact, I'll be losing some speed) to get enough height to proceed, but by stretching out the time I spend prior to the first attack connecting, I'm able to shift my dash pattern far enough forward that I can downdash cleanly after the next platform, without needing to slow down. All in all, these changes save about a quarter second... more than half of the 0.4 second savings in this version!
I suspect there'll be some room to clean up Dustman's run as well, but at least for the moment Dustkid has her garden back. :)
Replay: http://dustkid.com/replay/-7351742
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