[TAS] Memento Mori 2 D2All UV Speed in 35:46 by Azuruish
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.Txt File
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Exe-PRBoom+ v2.5.1.3
complevel-2
Date-29,06,15 Day,month,year
i would like to thank Akse, ClumsyDoomer and Looper for help with hardest glides.
Thank you guys, without your help the final time was a really longer: somewhere 38:00 or 40:00
3 whole days i spent on this. Really was hard. Quite interesting that i even not planned D2All as i did it for 'Doom 2 Reload'. Blame 'VDGG' for it. His "MM2 maniac" string interested me in that wad. SO MANY TRICKS I HAVEN'T DID BEFORE. But honestly I'm not enjoyed by playing this wad. Not because of poor design in some maps but because of limitation. I got BFG9000 only in MAP24! I thought i'll never get such weapon and whole wad will run only with SSG and RL. But RL is rare bitch too. Also i used record amount of segments. Over 500... Getting better and better. I like more 9 complevel but here with 2 i had some advantages. For example some monsters can stuck in doors. Best time with best optimization could be 34:00 i guess.
Difficult for run:
QS - Quite Simple
PH - Pretty Hard
HAF - Hard As F###
03{PH} Some tricks were random. For example where shotgunner shot at me and hit two Demons without hitting me.
04{HAF} First map where i stuck. As i know 'linedef skip' works only if you have: high speed, moving with strafe and under angle (from 35* to 55*).
Second 'linedef skip' was random, I was shocked when No One appeared. So I used it, but then You must be super fast (like Sonic XD) to reach the rising platform before exit door.
05{QS} Pacifist.
06{QS} This is most boring map which i ever played with empty and huge space.
07{PH} Do you know why i hate that map? Because of that f@@@@@ door. Awesome. Random chance to open this shit.
09{QS} Death exit
10{HAF} Awesome, complete this map only shotgun was so EEEEEEAASY...
11{PH} Here i allowed one mistake. With glide here i lose less time but i sucks in glide.
14{PH} Well... Here where i could gave up but didn't. cack_handed showed there glide and i tried to do same. Well, actually i can't find angle very fast, also couldn't get back because there impossible stuck and make simple glide. So... I posted on Doomworld that demo and asked about help (but really i'm not hoped that someone will help me but i was wrong).
First help was from 'Looper'. He did instant glide before i killed all on stairs. At least it's looked weird because of instant glide, like 'Azuruish' get superlucky ability or became god or just typed 'IDCLIP'. Forgot to say that in first try i get 1:23 and was happy (without glides on stairs). After Looper's help i get 50 secs... Awesome. But then 'Akse' posted his instant glide. Difference between Looper's glide and Akse in speed. Akse cut that moment with killing monsters on stairs and made instant glide. So there i ignored monsters and shotgunner even help me at end. Even if Looper's attempt wasn't included in that D2ALL, thanks anyway.
15{HAF} It was really hard.
16{PH}possible make glides and cut 5-10 secs =)
18{PH} Here must be rocketjump but in first attempt i had only 62% health (not enough for RJ)
I hoped that thingrun will be possible but not enough speed.
21{PH} As i haven't BFG9000, Glides were the best way. But i had more problems with Yellow key.
22{PH} This is something funny to know. Do you know that possible made glide less than 32 units? Yep, if it under angle. One day i asked on forum about: possible make glide less than 32 pixels? Of course i got answer No. But was something missed. If you know in Doom2 Map21 possible make glide but distance between these gaps are 24 but hypotenuses is 34. ClumsyDoomer made a few tests and find out that possible glide less than 32. Maximum 28 units (under angle) as i remember. So, For à start i tried made this glide by myself. In demo i spent over 5 hours and nothing.... NOTHING. Huh. Again i wrote about it on forum and ClusmyDoomer help me with that glide. Thanks again.
Thanks Kimo Xvirus, Cyberdemon531, Alexander Nikulin, Xit Vono, AD_79, vdgg, MD922, cack_handed, Eugene Kapustin, Kristian Ronge, Akse and ClusmyDoomer.
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Viddump & Upload Details
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IWAD: Doom 2
Source Port: DSDA-Doom 0.24.3
Smooth Demo Playback: On
Smooth Demo Playback Factor: 2
Change Palette On Pain: No
Use Extended HUD: Yes
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Links
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PWAD Link: https://dsdarchive.com/files/wads/doom2/2035/mm2.zip
Demo File Link: https://dsdarchive.com/files/demos/mm2/38840/m2allx3546.zip