
Teaching & Learning Blueprints with Marcos Romero | Unreal Educator Livestream
This Unreal Engine Educator Livestream welcomed Marcos Romero. Marcos is an Unreal Dev Grant recipient, a MegaGrant recipient, the author of Romero Blueprints, the Blueprint Instructor Guide, as well as his book, Blueprints Visual Scripting for Unreal Engine: The faster way to build games using UE4 Blueprints.
If you have not explored Romero Blueprints or the Blueprint Instructor Guide, during this stream we’ll review this valuable guide and discuss ways to utilize this helpful series of PowerPoint presentations, project files, terminology sheets, quizzes, tests, and other resources that can be very helpful to both teach and learn programming and Blueprints within Unreal Engine.
DISCUSSION THREAD
https://forums.unrealengine.com/unreal-engine/events/1797978
UNREAL ONLINE LEARNING
www.unrealengine.com/learn
Chapters:
0:00:00 2020 Student Reel
0:05:15 Helpful Resources
0:07:55 Introduction
0:10:46 Marcos Romero talks about his history as a game programmer
0:18:34 Tom says he spent a lot of time on the Romero UnrealScript blog
0:30:30 Luis comments on the production of the Blueprints Compendium
0:42:19 Luis comments on the production of the Official Blueprint Instructors’ Guide
0:57:40 Luis shows the contents of the Blueprint Instructors’ Guide
1:10:45 Luis and Tom thank Romero for his motivation and dedication
1:24:29 Tom comments on Romero's new Unreal C++ tutorials
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