Prototyping Sailing Mechanics, Part 2 | Inside Unreal

Prototyping Sailing Mechanics, Part 2 | Inside Unreal

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Last week we created our sailing mechanics and in part two we will continue our adventure! We'll start by creating cannons, animating them in engine with Control Rig and driving them with Animation Blueprints. Next we'll add effects using Niagara, a simple user interface created in UMG, and sound effects. If time permits we will also add a simple AI!

DISCUSSION THREAD
https://forums.unrealengine.com/unreal-engine/events/1802409

TRANSCRIPT
https://epicgames.box.com/s/t8aiixj4lwi3a5m7g58n7r8k0yqv68my

NEWS

Gamedec exemplifies how to incorporate complex branching pathways using Unreal Engine
https://www.unrealengine.com/tech-blog/gamedec-exemplifies-how-to-incorporate-complex-branching-pathways-using-unreal-engine

Tips & Tricks
https://youtu.be/PiQ_JLJKi0M?list=PLZlv_N0_O1gZY3_IhqpQRlydvByd3OtSh

Learn how to teach with Fortnite Creative in your classroom
https://www.unrealengine.com/blog/learn-how-to-teach-with-fortnite-creative-in-your-classroom

Getting to know the developers behind Omno, Endling, and Revoider
https://www.unrealengine.com/blog/getting-to-know-the-developers-behind-omno-endling-and-revoider

COMMUNITY SPOTLIGHTS

Walled Up
https://youtu.be/4Kkgp7AYXNc

Bombs Away!
https://youtu.be/xZdMjHgVLy4

Neon Skies
https://youtu.be/euhW7zw9VjI




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Tags:
Unreal Engine
Epic Games
UE4
Unreal
Game Engine
Game Dev
Game Development
prototype
game prototype
sailing game
blueprints
niagara
audio



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