(Teamfight Tactics)《聯盟戰棋》feat.RHeige 《軍師》1st 指導 (Set 10 ...3Star(Yasuo ) 3star(Annie)
13.24 is our first patch of Remix Rumble with nerfs to Jazz and Superfans, and a band-load of buffs for underperforming champions! It also brings new Chibis ...
Teamfight Tactics (TFT) is an auto battler game developed and published by Riot Games. The game is a spinoff of League of Legends and is based on Dota Auto Chess, where players compete online against seven other opponents by building a team to be the last one standing. The game released as a League of Legends game mode for Windows and macOS in June 2019 and as a standalone game for Android and iOS in March 2020, featuring cross-platform play between them.
Gameplay
Based on Dota Auto Chess, a mod for Dota 2, the game centers around eight players who construct teams to fight one another and be the last player standing.[1] The battlefield consists of hexagons, where players can strategically place units on the hexagons on their side of the game board between rounds. During each round, a short battle automatically commences, with two players matched randomly for that round, or else paired against computer-controlled enemies. In the rounds against computer-controlled enemies, each enemy has a chance to drop gold, units, or items that the player can use.[2] Health lost from losing a round is calculated with a combination of set damage per round and how many units an opponent had still alive.
The game consist of stages and rounds. Each stage consist of seven rounds with the exception of stage 1. Stage 1 consist of three rounds of computer-controlled enemies. On round four of each stage, there is a feature called the "Carousel", in which players have access to a free rotation of units with random equipped items to select from. During these shared rounds, the two players with the lowest health are able to choose their units first, followed by the next two players with the lowest health, and so on. If there are players with similar health points, the game will randomly choose the order.[3] On the last round of each stage, players will face computer-controlled enemies.
Players accumulate gold during rounds and can save it to build interest, which further increases their income per round by +1 gold for every 10 gold they have.[4] Interest income is capped at +5 gold per round, with exceptions for augments that overrule the limit.[5] Players can also gain additional income per round with "streak bonusses" by either winning multiple rounds in a row or losing multiple rounds in a row.[4][6] Streak bonuses increase at a threshold of 2, 4 and 5+ respectively, each tier granting +1 gold per a round.[6][7] With this gold, players can either reroll the five units automatically offered to them in their shop at the start of each round, purchase units from their shop or purchase experience points to increase their level. The higher a player's level, the more units they can place on the board, scaling in tandem (a player can have 2 units on the board at level 2, 5 units on the board at level 5 and so fourth), the boards unit capacity can also be modified by certain items and augments acquired throughout the match.[4][8] Higher player levels also increase the average rarity of units in the shop. Unit rarity is separated into category's based on cost, ranging from 1 to 5 gold per unit, higher rarity typically featuring more powerful abilities.[9] Each unit is able to be upgraded to tier 2 if three copies of the same unit are found in the shop or Shared Draft. A champion can be further upgraded to tier 3 by collecting three tier 2 copies (9 in total). Upgrading a champion increases their maximum health, attack damage, and the strength of their unique ability.[10]
With some exceptions, units have a health bar and a mana bar. Taking damage from enemy attacks or abilities will lower a unit's health but increase a unit's mana. When a unit's health reaches zero, they are effectively removed from the round. When a unit's mana bar is full, they cast a unique ability. Some units may start the round with some percentage of their mana bar full, but units generally start the round with no mana unless equipped with special items.[11][12]
Other Videos By NekoS.哪個
Other Statistics
Teamfight Tactics Statistics For NekoS.哪個
NekoS.哪個 presently has 44 views for Teamfight Tactics across 2 videos, with his channel publishing less than an hour of Teamfight Tactics content. This makes up less than 0.78% of the total overall content on NekoS.哪個's YouTube channel.