Telengard (DOS) Combat Spells Demonstration
Just figured I'd record a demonstration of all the spells in Telengard since I like most of their animations even now, simple ast they are.
0:18 Magic Missile
0:28 Turn Undead
0:44 Web
1:09 Cause Light Wounds
1:20 Lightning Bolt
1:56 Hold Monster
2:22 Phantasmal Monster (failed)
2:30 Phantasmal Monster (success)
2:42 Fireball
3:05 Cause Serious Wounds
3:13 Flesh to Stone (failed)
3:24 Finger of Death (failed, for obvious reasons)
3:34 Wall of Fire
3:55 Ice Storm
4:16 Holy Symbol
4:42 Finger of Death (success)
4:57 Flesh to Stone (success)
5:17 Prismatic Wall
5:30 Plague
5:48 Power Word Kill
8:07 Sleep
8:25 Charm
A very D&D spell list. Interesting points:
(1) Magic Missile doesn't have any damage scaling by level
(2) Fireball is a higher level spell here (Caster 4) than Lightning Bolt (Caster 3). Not sure what the differences are.
(3) Wall of Fire is effectively a "Go away" spell, where the enemy will leave if it cannot cross the wall. I think some enemies will do it and take damage in the process, but you'll be forced to continue the fight. Prismatic Wall however, has no such weaknesses, and the enemy will always give up and leave.
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