Telepath RPG: Servants of God (Boss #2: Azma)

Telepath RPG: Servants of God (Boss #2: Azma)

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Published on ● Video Link: https://www.youtube.com/watch?v=mIehN667Wdc



Duration: 8:14
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The boss of the Cellar Spirits mission, and an optional boss. The reward for skipping the fight is more gold than you get for doing the fight, so it's worthwhile to skip it rather than fight. I only recorded this video for posterity.

So, Azma. He and his ghost minions all resist Physical attacks, which is most of my team's damage output. Thankfully their attacks aren't too powerful, and the potential recruit Qudssi actually resists their Mind Blasts, meaning he's a good tank here.

The biggest threat is Azma's huge health pool and Frost Blast, you don't want to get backstabbed by that attack! Thankfully enemies in this game have pretty limited movement, so it's not too hard to avoid backstabs.

I did spend more time than I wish I had thinking of how to position my characters to keep them all fully healed. You can only do character turns one at a time, unlike in Telepath Tactics, so sometimes these turns can be logistical hassles.







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