Terranigma (SNES) Playthrough Part 52 - Louran: City of the Dead [ 1 / 4 ]
[terranigma]
Dragoon:
Holy crap! This is such an awesome dungeon and is so reminscent to survival horror games and George Romero's films. This is one of the few games, I've played that took this approach to such a level. The monsters here are also surprisingly more diverse than previous dungeons and later dungeons to come; even the zombies themselves are different enough from each other. Insane, hands down my most favorite dungeon in the entire game. The ONLY problem... once you finish it, it becomes an empty town and not zombie infested anymore. Possible explanation is that Meilin is no longer maintaining the mirage of the town so the zombies disappear; however, then why are the zombies solid if they are mirages. Doesn't make any sense and robs the game of an awesome dungeon to revisit for the heck of it. There is one potential oddity, it is very common for zombies to be vulnerable to fire, that being said, the FirePike does very little to these undead, until you locate the LightRod, THEN damage should be racking up higher.
Ark:
Augh... I shouldn't have spent the night here... feels like a nightmare come true.
Yomi:
Well you had to keep an eye on Meilin and treading the desert again may be too dangerous.
Dragoon:
This nightmare reality is the exact same case when Will fell asleep on the Golden Ship; nothing good comes from spending the night in any strangely deceiving place.
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