Terraria Let's Play | #01 - Yes, More Terraria
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Game Description:
Terraria is noted for its classic exploration-adventure style of play, similar to titles such as Metroidand Minecraft. Basic gameplay features day and night cycles, nocturnal and subterranean attackers, world-building elements, and character advancement. The game has a tile-based graphical style reminiscent of the 16-bit sprites found on the SNES. At character creation, each player has a copper axe, a copper pickaxe, and a copper shortsword. They start out with 100 health. When the character first spawns in a new world, an NPC, the Guide, appears nearby to explain the basics of gameplay. There are three character difficulties: Softcore, Mediumcore, and Hardcore. They vary only in death penalties. In Softcore, characters drop half their coins. In Mediumcore, characters drop all their items including coins and ammo. In Hardcore, characters die permanently, dropping all their items and becoming ghosts, unable to alter the world. When a player on hardcore difficulty dies, their character is deleted. Terraria features a crafting system for the various items, tools, and weapons used by the player. When the player is at the appropriate workstation, such as an anvil or a crafting table, and has all the necessary components of the item to be crafted, the item can be crafted in a vertical scrolling menu of items available for crafting. Often the crafting ingredients required can send the player on long and difficult missions/trips to find specific items used in crafting - for example, the player might go to the Jungle to craft various jungle-themed items. Other recipes might require the player to defeat power boss monsters to collect the resources they provide, while many others require extensive mining to collect the resources necessary for crafting.