Testing Crispy Doom - Wii U Homebrew

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Published on ● Video Link: https://www.youtube.com/watch?v=RrlDDia2p_M



Doom
Game:
Doom (1993)
Duration: 7:45
2,262 views
39


Testing Version 0.1. It runs good and looks very nice, but the high res mode has some lag, something that the developer would try to improve in a future version, for now it is good as it is.

You can download it from : https://apps.fortheusers.org/wiiu/Crispy-Doom

Copy and pasting the Homebrew Appstore description:

Features

Up to date with Crispy Doom 5.10.1 (up to commit f90b0a4)
Very high feature parity with the PC version, full Crispy menu intact (other than things not relevant to a Wii U release)
Smooth analog control support - both moving and turning make use of the analog values of the analog sticks
Music support using OPL3
Causes a bit of a stutter when loading a new music track. I'm looking into making this faster, but it's not too bad for most levels.
Controller rebinding
Currently this can only be achieved by editing crispy-doom.cfg. In the future this will be made easier by doing it through a launcher.
Optional toggle to fix the blockmap bug (on page 4 of the Crispy menu)

What's not perfect (yet)

As this is a pre-release, not everything is perfect yet. Here are a list of some things to be aware of.

High resolution rendering is laggy
When high resolution rendering is enabled (especially when combined with widescreen), the game becomes notibly laggy. This is a bit of a surprise to me since I figured the Wii U would be totally capable of running this game at higher resolutions right out of the box. More optimizations are needed, I hope that I will be able to get this to work at full speed without major changes to the renderer. I also might just be doing something very wrong/inefficient so we'll see :)
No networking support
SDL_net is not supported on the Wii U, so for now, this is single player only.
No WAD picking
Version 0.1 does not include any kind of "launcher" program, and instead Crispy Doom will scan over all your WADs and pick based on its own priority. I plan on adding a launcher in the future to let you select between all of your WADs, including loading PWADS, and add additional parameters if you'd like (such as -fast, -nomonsters, -warp xy etc.)
No controllers other than the Wii U Gamepad
Currently, I have hard coded it to only use the Wii U Gamepad. I will expand it with support for other controllers in the future, it doesn't seem to be too hard.
No cheats
Since there is no keyboard, you cannot enter any cheat codes. I plan to rectify this by adding a menu to control the cheats from there.

Default Controls
Action Button
Move Left stick
Aim Right stick
Use A
Fire ZR
Jump (if enabled) B
Toggle automap Minus
Toggle automap overlay mode Y
Toggle automap rotation mode X
Previous weapon L
Next weapon R
Select shotgun D-pad up
Select chaingun D-pad right
Select rocket launcher D-pad down
Select plasma rifle D-pad left







Other Statistics

Doom Statistics For Mr Objection

Mr Objection currently has 2,262 views spread across 1 video for Doom. Less than an hour worth of Doom videos were uploaded to his channel, less than 0.68% of the total video content that Mr Objection has uploaded to YouTube.