Textures, Meshes, Shaders | Beginner's Guide to VFX

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The building blocks of VFX: textures, meshes and shaders! What are they, and how does a VFX Artist use them to create stunning effects?

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0:00 Lesson introduction
0:29 Textures
0:55 Fire explosion example
1:19 Non-tileable textures
1:44 Flipbooks
1:59 Tiled textures
2:33 Grayscale
3:00 Noise textures
3:36 Erosion maps
4:03 Breaking down flipbooks
4:43 Spritesheets
5:27 How are VFX textures made?
5:50 Procedural textures
6:20 Meshes
7:12 Common mesh shapes
8:05 UV mapping
9:23 Quad mesh
10:22 Mesh orientations
11:51 Shaders
12:12 Shaders vs materials
13:12 How we use shaders for VFX
14:24 Vertex offset
16:04 Wrap-up







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