TF2 VS HL2 [Animated Movie]

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Published on ● Video Link: https://www.youtube.com/watch?v=ddHAbty-Xv4



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More Lore with the characters featured:    • Fortnite VS TF2 x HL2 x CS2 {SFM/Blender}  
Generously sponsored by TF2HUNT!

🔱 This project:🔱
This project is basically what I made five years ago- just with a cinematic paint job and a few extra personal storytelling quirks that only my real-life friends find funny.
On the upside, I built an even bigger library of SFM particle effects and models, which have done surprisingly well on Patreon/HoovyTube. Very thankful. It's a good sign when actual SFM creators can't tell if parts of it are Blender or SFM.
I’ve also reached that rare SFM enlightenment where the software only crashes every few days… as long as I don’t poke the memory limit too hard. My next step is to create the most comprehensive SFM animation course ever made, powered by my frankly obsessive, borderline-autistic-level knowledge of its abandonware source code. It’ll be going up on HoovyTube soon, free of charge!

🔱 HoovyTube's life:🔱
I cranked out this entire project in just six weeks. The breakdown?
Two-week lock-in: 5 minutes of animation, a lot of caffeine.
Intermission: Occasional tinkering while working on two projects that were offered to me by some big-wigs.
Three-week mega-lock-in: 8 minutes of animation and, miraculously, no loss of social skills.
Working on a personal project without a roaring community cheer squad could break an online creator and make them leap over to the slop factory. But honestly, the future looks bright hah! This project toughened me up, and now I can sustain myself working a mere 15-30 hours a month for others.
Even though the last two installments of the series underperformed, this one gave me a strange but solid confidence boost. Why? Because in the middle of production, I somehow managed to moonlight in three industries: architecture, web design, and game-related animation (HoovyTube’s stomping ground) while still pushing this video forward. To my SFM dudes - learn Blender. Seriously. About 200 hours of focused learning is enough to get you part-time gigs at companies with fewer than 20 employees. The AI wave has made hyper-specialization less valuable—but it rewards people who stack skills. Blender is the perfect playground for that. You can do almost everything in it at a solid “okay” level, and that’s all you need to open doors. Just a tip, get back to Your fairytale!

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⚜ ️ SFM Tutorials:    • SFM How to: Copy Animation from Rig to Rig...  
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