Tharz Skill 2 | 3 Star Silvanna + Clone / Max Lancer Are Unstoppable | Mobile Legends: Magic Chess
Tharz Skill 2 | 3 Star Silvanna + Clone / Max Lancer Are Unstoppable | Mobile Legends: Magic Chess
*** Watch More Magic Chess:
https://www.youtube.com/playlist?list=PL94u8n10ECj1lT8AAGmtXHcmqAjnz1Nd3
*** Some Explanations:
𝟏. 𝐌𝐲 𝐒𝐭𝐫𝐚𝐭𝐞𝐠𝐲:
So my plan for this strategy is to keep stacking Silvanna till she reached 3 star while stacking the rest till they reach 2 star. I also tried to stack Zilong and Moskov to 3 star too.
Tip: Make sure to keep at least 10 coins for 2 coins and 20 coins for 4 coins as interest.
𝟐. 𝐂𝐨𝐦𝐦𝐚𝐧𝐝𝐞𝐫 𝐒𝐤𝐢𝐥𝐥 𝟐 (𝐆𝐥𝐮𝐭𝐭𝐨𝐧𝐲) 𝐏𝐚𝐬𝐬𝐢𝐯𝐞:
Tharz devours a 1-Star hero and grants a random hero of the same cost the next round. Cooldown 3 round.
𝟑. 𝐌𝐚𝐠𝐢𝐜 𝐂𝐫𝐲𝐬𝐭𝐚𝐥 𝐀𝐧𝐝 𝐀𝐜𝐭𝐢𝐯𝐚𝐭𝐞𝐝 𝐒𝐲𝐧𝐞𝐫𝐠𝐢𝐞𝐬:
- Immortals : Immortals gain a stack of Divine Power that grants extra Physical Attack and Magic Power upon each heal, and a stack of Demon Power that grants extra HP when they die.
[2] Divine Power: Each stack grants 2% Physical Attack and 20 Magic Power. Demon Power: Each stack grants 50 extra HP. Up to 40 stack of both effects.
- Lancer: Lancer gain increased Attack Speed. Their Basic Attacks deal Splash Damage equal to a percentage of their Physical Attack to enemy heroes within 9 tiles around the target, (This doesn't trigger the Attacks Effects.)
[2] 10% Attack Speed Boost. 20% Splash Damage
[4] 15% Attack Speed Boost. 40% Splash Damage
[6] 20% Attack Speed Boost. 60% Splash Damage
- Quartermaster: You can select a piece of enhanced Equipment when Quartermaster Synergy Is activated.
[2] 1 out of 3 basic Quartermaster Equipment.
[4] 1 out of 3 Advanced Quartermaster Equipment. Increase 15% Damage for Quartermasters.
[6] 1 out of 3 Advanced Quartermaster Equipment. Increase 40% Damage for Quartermasters.
𝟒. 𝐑𝐮𝐧𝐞𝐬:
- Spectral Shadow: When the battle begins, the Magic Crystal carrier summons a clone of themselves that deals 40% of their damage.
- Storm Stance: The Magic Crystal carrier gains 3.5% Attack Speed every 1s in battle.
*** Timestamps:
00:00:00 - Planning
00:03:33 - Placement
00:08:37 - Showdown
00:13:33 - End Game
*** Info:
Magic Chess is a turn-based strategy mode. In a single match, 8 players will confront each other, and whoever's still standing at the end wins! In each round, the Little Commander can recruit Heroes with Gold, and deploy them during the Preparation Phase, after which, the Heroes will attack enemies automatically during Battle Phase.
Wanna deploy more Heroes? You need to upgrade your Little Commander first. You can check your Little Commander's level during the match, and you can deploy 1 more Hero each time the Little Commander is upgraded!
If you own 3 same 1-star or 2-star Heroes at the same time, these Heroes will be combined into a higher-star hero and gain doubled attributes. The Heroes you already have will be highlighted in the Shop. Upgrading the star-level is the most important way to build a stronger troop!
Each Hero has 2 attributes: Faction & Role. The synergy effect will be triggered if there are enough Heroes with the same attributes deployed. Don't forget to tap Heroes and check out what Faction and Role they belong to!
You can sell the Heroes that you currently don't need by dragging them to the Shop (You can also sell them by tapping the Sell button on the page of Hero Details.) In this way, you can free up space for buying other heroes and restore some Gold. You can sell the 1-Gold Hero at the original price. So if you don't have Hero to use, buying some 1-Gold Hero should be a good choice!
At the end of each round, each Little Commander will get a fixed amount of Gold bonus. And for every 10 Gold owned, the Little Commander will get 2 extra Gold as Interest at the start of the next round The Interest capped at 4 Gold. Additionally, getting winning or losing streaks will also grant the Little Commander an extra Gold bonus. Every round you win, you will get 1 Gold. 🥰2271
*** Please Ignore This:
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