That Anaconda Don't Want None... - Elite: Dangerous Horizons - Episode 2
►Let's be space pirates! Let's Play Elite: Dangerous! That Anaconda don't want none! In this episode, we head back to the Nav Beacon to try our hand at bounty hunting once again, determined to make those credits! A lot more successful this time, even going so far as to take down an Anaconda! After a long day of killing wanted scum, we've finally got enough hard-earned credits to afford the ship we'll be spending most of our early career in - the Viper Mk3! Though pro-tip, ladies and gentlemen: Make sure you pay attention to your loadout before you submit to that interdiction with the intent on making that pirate wish he hadn't!
►Elite: Dangerous is a space adventure, trading, and combat simulator that is the fourth release in the Elite video game series. Piloting a spaceship, the player explores a realistic 1:1 scale open world galaxy based on the real Milky Way, with the gameplay being open-ended. The game is the first in the series to attempt to feature massively multiplayer gameplay, with players' actions affecting the narrative story of the game's persistent universe, while also retaining single player options. It is the sequel to Frontier: First Encounters, the third game in the Elite series, released in 1995.
Starting in the year 3300 in 2014, Elite: Dangerous is currently set in the year 3302 and has been running in sync with UTC +1286 years, around 45 years after Frontier: First Encounters, the previous game in the series. Elite: Dangerous retains the basic premise of previous games - players start with a spaceship and a small amount of money and have to make their own way in an open galaxy, furthering themselves either legally or illegally, through trading, bounty-hunting, piracy and assassination.
The player is able to explore the game's galaxy of some 400 billion star systems, complete with planets and moons that rotate and orbit in real-time, resulting in dynamic day/night cycles. Around 150,000 of the game's star systems are taken from real-world astronomical data, while the remainder are procedurally generated according to scientific models. Throughout the galaxy, the player is able to dock with space stations and outposts to trade goods, purchase new spacecraft, re-arm their ship, effect repairs and to seek or complete missions from text-based station "bulletin boards". The player may also find cargo or encounter other ships while in flight by investigating 'Unidentified Signal Sources'.
►"This video was created using assets and imagery from Elite Dangerous, with the permission of Frontier Developments plc, for non-commercial purposes. It is not endorsed by nor reflects the views or opinions of Frontier Developments and no employee of Frontier Developments was involved in the making of it."
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