That Henchman had a Family! (MolyJam 2013)
"When you watch a film, you think why does the baddy have to lose? In James Bond, I always thought it's so unfair, it must have taken ages to build that base and think of the staffing costs!" & "That social panic you're talking about has gotten me into an insane amount of trouble. Very often I'll be in an interview and as you say it's 'shit I've got to say something and it's got to be quite interesting'. And that is my mental [dialogue choice] bar that you've created, thinking 'it doesn't matter what it is, it's just got to be said'. [...] The worst thing you can do is do nothing."
Miles Flanagan: Audio
Benjamin Lu: Writer
Noah Senzel: Designer/Programmer
Genre: Tower Defense / Dialogue Simulator
Engine / Tool: Game Maker Studio
Location: Boston
Game Page: http://www.molyjam.com/games/134
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