That UI GUY: Big Phat 9 hour loading bar: Unity :)

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I did improper loading techniques and it's been loading for 9 hours. In another 6 or maybe 21 hours it will launch, and it will be awesome 10,000 generated particle effects.

How is this relevant to UI?

Unity should give a warning on long compiles if this happens and suggest addressables, and or give a code refactor.

Just like asmdef assembly definitions could be automatically made too.


If I coded it right, it'd load in under 30 seconds, but I'm letting it roll since I have other stuff to do. I'll showcase what it looks like after this. You'll be impressed.

,Jim







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