THAT WAS EASY! RISE OF THE TOMB RAIDER PT 12 STORY GAMEPLAY PLAYTHROUGH WALKTHROUGH GAMING REVIEW
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Rise of the Tomb Raider is an action-adventure video game developed by Crystal Dynamics and published by Square Enix. It is the sequel to the 2013 video game Tomb Raider, a reboot of the franchise of the same name. It was released for Xbox One and Xbox 360 in November 2015 and for Microsoft Windows in January 2016. A special edition of the game, titled Rise of the Tomb Raider: 20 Year Celebration, was released worldwide for PlayStation 4 in October 2016. The macOS and Linux ports of 20 Year Celebration will be released in Q1/Q2 2018.
Rise of the Tomb Raider was announced in June 2014. The game's storyline follows Lara Croft as she ventures into Siberia in search of the legendary city of Kitezh, whilst battling a paramilitary organization called "the Trinity" that intends on beating her to the city's promise of immortality. Presented from a third-person perspective, the game primarily focuses on survival and combat, while the player may also explore its landscape and various optional tombs. Camilla Luddington returns to voice and perform her role as Lara.
Upon release, Rise of the Tomb Raider was critically acclaimed, with critics praising its graphics, gameplay, and characterization. As of November 2017, the game has sold nearly 7 million copies. Additional content was released, including a story campaign, a gameplay mode, as well as outfits and weapons for Lara.
Rise of the Tomb Raider is a third-person action-adventure game that features similar gameplay found in 2013's Tomb Raider. Players control Lara Croft through various environments, battling enemies, and completing puzzle platforming sections, while using improvised weapons and gadgets in order to progress through the story.
The game features a crafting system, allowing players to create items like different arrow types (poison, climbable, fire, grenade, rope) by scavenging materials from plants and animals in the game's harsh environment.
The environment includes a day-night cycle and a weather system that both human and animal characters can react to. For example, to create a hardier winter coat Lara must hunt a wolf which only comes out during a specific time of day and specific weather condition. Lara can swim, which adds to her mobility and combat tactics.
Combat has been redesigned with more options for stealth and sneak attacks. Lara can use the environment to her advantage; hiding in bushes or trees, by climbing trees and traversing rooftops or shooting arrows at objects to distract enemies, crafting Molotov cocktails and makeshift grenades. The bow and arrow return from Tomb Raider. Different types of bows can be fashioned from specific animals and materials that Lara can hunt and salvage. Lara's pistol, shotgun, assault rifle and climbing axe all return from Tomb Raider, each with their own variants. New items introduced include a hunting knife for melee or sneak attacks, a re-breather for underwater exploration, and a lock pick to open locked crates and doors.
Platforming also makes a return, along with mechanics like jumping forwards against a vertical wall, shimming, jumping from ledge to ledge, as well as swinging on trapeze. Quick time events and dodging also return to avoid deadly traps in the game and perform finishing attacks and counters.
One year after the events of Tomb Raider, archaeologist Lara Croft is struggling to explain her experience of the supernatural on Yamatai and appears to be suffering from posttraumatic stress disorder due to the incidents happened to her on the island. Looking for answers, she turns to her late father's research into the lost city of Kitezh and the promise of immortality. Her father's romantic partner Ana attempts to warn her off as his obsession with Kitezh drove him to ruin and suicide. Lara ignores her and organises an expedition to Syria, hoping to uncover the tomb of the Prophet of Constantinople, a key figure in the legend of Kitezh. Although successful, the tomb is empty, and Lara is interrupted by Trinity—an ancient order of knights that now exists as a paramilitary organization investigating the supernatural—and their leader Konstantin. As she flees, Lara discovers a symbol etched into the tomb that she links to a book on Russian religious history in her father's study back at the Croft manor.
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