The Anticlimax… (Finale) - Alchemia: Creatio Ex Nihilo - Part 7
Seventh episode of the Alchemia series and strap yourselves in as it's going to be a long one! I get infested then invested into where this is going only to be left with a somewhat sour taste...
Overall, I think this is an interesting game; but the implementation is too shallow. There are too few events, even after unlocking; the game feels solvable, if i repeat what I pick up I will get a similar result I feel; some of the artifacts are actually just plain bad and imo should never be taken (e.g. put three curse skulls in the deck); some enemies are unbelievably unfun to play against. Burning your whole hand (playing reagents hurts you for 6 hp) with no counter play is inherently unfun; some feel overtuned - planterra, some undertuned - the final boss...
It's still EA though. If more content is added that makes it feel a little more varied, then maybe i'll check it out again.
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