The Cardinal Tower | Dark Souls II, Part 4
Dark Souls II, Complete Let's Play: Part 4. This series contains gameplay and a blind playthrough. To see the first video in this series, click here: https://www.youtube.com/watch?v=VqIyWHr8uMM
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Defeating enemies at the top of the ladder, traveling through some ruins, and reaching the next bonfire. I'm glad I have a blacksmith now! :)
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The highly anticipated Dark Souls II was developed by From Software and published on March 11, 2014, in North America for the XBox 360 and PS3. The PC version of the game is slated for release on April 25, 2014. True to form in the Souls series, Dark Souls 2 requires keen timing, area awareness, and careful character planning. This playthrough is done on an XBox 360.
Controls are mostly the same as the first game, although I have yet to find any way to do a running jump. You also only get one use of the Estus Flask, at least in the beginning. Life gems (similar to the grasses of Demon's Souls) heal over time and are more readily available as consumables. You also begin with no weapon; head for the Firekeepers' hut straight away to obtain the equivalent of the Broken Sword Hilt from the first Dark Souls game.
As its predecessor, Dark Souls II is a fantasy action-RPG, played in 3OTS (third-person over-the-shoulder) perspective. Beset upon by the dreaded undead curse, everything you love has been slipping away. As the intensity of the curse increases, you find your way to a gaping, whirlpool-like maelstrom which promises something more for you beyond. You arrive in a place called "Things Betwixt," and you set forward on your journey toward Drangleic, a once-great city now fallen into decay. Your goal is to find King Vendrick, "he who peered at the essence of the soul." The journey will be difficult, but perhaps at last you will find what you seek. Let's play Dark Souls II and share this journey together!
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