The Divide: Enemies Within (1996) - PC Gameplay / Win 10

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The Divide: Enemies Within (1996) - PC Gameplay / Win 10

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Useful infos / how to run:
https://pcgamingwiki.com

Try these if game is not working:
▪ dgVoodoo 2
▪ DxWnd
▪ Turn Off DEP (Data Execution Prevention) in Windows
▪ Play with compatibility settings

▪ If you can't install a game in Windows 10 directly, download
https://www.virtualbox.org and install Windows XP 32bit for example.Then install game there and move files to Win 10 (sometimes you need to export and edit registry too).

▪ New method how to install 16bit applications.Download https://github.com/otya128/winevdm/releases and just drag your setup.exe to otvdm.exe


The Divide: Enemies Within is a 1996 action-adventure video game for the PlayStation and Windows.

Director and designer Ian Verchere was a Metroid fan. He purposely designed The Divide to be a Metroid clone, knowing there could never be an official Metroid game for the PlayStation because it was a Nintendo series.

The Divide: Enemies Within received mostly negative reviews. Scary Larry of GamePro, reviewing the PlayStation version, wrote, "If you do the math, you'll find that the Divide comes up short in all areas." He cited the blocky graphics, dull level design, and shaky controls which make the player's mech often aim incorrectly.Dan Hsu of Electronic Gaming Monthly said the story is "deep and involving", but that this does not matter in an action game. He and his three co-reviewers found the game generally average due to the low frame rate, uninspired graphics, and inaccurate aiming.[3] A reviewer for Next Generation criticized the dark, grainy graphics, last generation gameplay, and difficulty with moving diagonally. He concluded that "The Divide: Enemies Within plays just well enough to avoid being insulting, but leaves the distinct impression it was thrown together using a recipe from some 'How to Make a Videogame' book. It's uninspired and lacking."In contrast, Victor Lucas of The Electric Playground called it "one of those consummate gamer's games. You know, the kind that will be talked about (and played) for a long, long time." While he agreed that the gameplay is last generation, he found it excellent due to the level design, massive length, and ongoing exploration of new and hidden areas. He also praised the game's cinematic intro, graphic design, and music.




░▒▓ PC Hardware ▓▒░

CPU: Intel Core i7 8700K
RAM: 32 GB
GPU: GeForce RTX 2080 SUPER
OS: Windows 10 64bit


░▒▓ Recording HW/SW ▓▒░

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