The Division - Patch 1.2 - New Gear Sets. New Perks, Talents & Bonuses.
Hey guys new Gear Sets are coming with Patch 1.2. Here are the full set bonuses / perks for each of the new sets with screen shots from the Special report.
Final measure 0:20
Hunter's Faith 1:06
Predator's Mark 2:12
Lone Star 3:46
Final Measure - Defensive / Tank Set
2 Pieces - 50% Exotic Damage Resilience
3 Pieces - 15% Proection from Elites
4 Pieces - (Talent) Final Measure: When damaging a hostile with a grenade, gain a defuse buff. When in range of a hostile grenade, the buff is consumed and defuses the grenade as well as gives you a grenade.
Hunters Faith - Long Range / Marksman Set
2 Pieces - 20% Marksman Rifle Critical Hit Damage
3 Pieces - 20% Damage to Elites
4 Pieces - (Talent) Hunters Faith: Hitting an enemy with a bullet grants you temporary armor. The further your shot, the more the armor. The armor disappears after one bullet hits you.
Predators Mark - New Support Set
2 Pieces - 20% Optimal Range
3 Pieces - +800 Assault Rifle Dmg
+700 Pistol Dmg
4 Pieces - (Talent) Predator's Mark: Hit 10 shots without switching target to make the target bleed for 100% of the damage already done by those bullets.
Lone Star - Solo/Midrange DPS set
2 Pieces - 100% Ammo capacity
3 Pieces - +1000 LMG Damage
+1000 Shotgun Damage
4 Pieces - (Talent) Lone Star. When the weapon is holstered, it regains full ammo.
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