The Division Survival Gameplay Update 1.5 Expansion 2 | Tom Clancy's The Division Survival DLC #2

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Tom Clancy's The Division
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The Division Survival Gameplay Update 1.5 Expansion 2 | Tom Clancy's The Division Survival DLC #2 Beef is back to take a look at the new Update 1.5 Survival DLC Join us as we have some fun in the NEW survival mode. Follow us on twitter for stream updates giveaways times and more. If you enjoy this The Division Survival Gameplay Update 1.5 Expansion 2 | Tom Clancy's The Division Survival DLC #2 Like Share Favorite Subscribe and Enjoy !!! Thanks BEEF :)

Game changes
Added World Tier 5 bracket (230+ GS)
Enemy NPCs are level 34.
Maximum Gear Score raised to 256
Heroic Incursions are now available in Tier 5 only.
Named Gear items have been implemented in the game. One piece is available for each Gear Slot and each one comes with a unique Talent. Named Gear items can only be dropped in World Tier 5 or in Survival game mode.

[Mask] Ferro’s oxygen mask: Players can move and shoot while under burn status effect.

[Knee Pads] Shortbow championship pads: Grenades have shortened fuse timer.

[Holster] Colonel Bliss’ holster: Powerful improvements for sidearms.

[Gloves] Skulls MC gloves: Increased damage when no gear set bonuses are active.

[Chestpiece] Barrett’s bulletproof: Powerful bonuses when skills are on cooldown.

[Backpack] NinjaBike messenger bag: Less DZ loot and DZ XP lost when dying in the Dark Zone.

Enemy Armor Damage now functions in PVP: damage calculation in PvP ignores a percentage of the target’s armor equal to one third of the shooter’s Enemy Armor Damage.

Enemy Armor Damage is now a Major bonus instead of a Minor bonus. With enemy Armor Damage now applying to PvP, this will create an interesting situation where players will have to decide between increasing their Armor or Armor Damage.

It can now roll on Backpacks, Masks, Kneepads, Holsters and Gear Mods.

Roll values have been lowered to compensate for the fact that it can roll on more item types.

Rolls on existing Kneepads will be scaled to appropriate values. Note that Enemy Armor Damage will still be considered as a Minor bonus on existing Kneepads.

Enemy Armor Damage will be removed from existing Masks and replaced with another minor bonus.

Stagger now functions in PvP: high-stagger weapons (Shotguns and Marksman rifles primarily) will now cause the target’s aim to flinch.

NPCs now have chances to drop crafting materials. Chances to drop higher quality increases with World Tiers.

Season Pass Open World Supply Drops will now scale with World Tier. Opening a supply drop in World Tier 1 will reward with Gear Score 163, 182 in world tier 2, etc.

Items in the Scavenger crate in the Base of Operations will now scale with World Tier.

Vendors will now scale to player’s Gear Score, independently from the World Tier they’re in. This means that the Gear Score and currency value of goods they sell will adapt to the player’s Gear Score.

We have adjusted the Credits and Phoenix Credits rewards for Main Missions, High Value Targets and Incursions to better scale with World Tier. This overall results in an increase starting from World Tier 4 and above.

Weapons

All Weapon types

Hip fire now has stronger recoil than aiming down sights. The strength of this effect varies between weapon types. From most impacted to least impacted: Marksman Rifles, LMGs, Assault Rifles, SMGs, Shotguns, Pistols.

SMG
Vector 45 ACP & First Wave Vector 45 ACP: base magazine size increased to 25.

MP7: base damage increased by 16%.
LMG
M60: base damage reduced by 3%.
M60 & M249 now take longer to reach full accuracy when fired.
Hungry Hog: base damage reduced by 13%, to prevent a scaling overlap with the implementation of World Tier 5.

Shotguns
Lowered the strength of aim assist for Shotguns.
Lowered the effect of accuracy on Shotguns.
Headshot base bonus reduced from 80% to 60%.
Showstopper: Accuracy while in cover has been reduced.
M870: base damage reduced by 12%.

Added 12 new weapon types. These weapon types can only be dropped in World Tier 5
MG5 Light Machinegun
Infantry MG5 Light Machinegun
Famas Assault Rifle
Model 700 Marksman Rifle
M700 Tactical Marksman Rifle
M700 Carbon Marksman Rifle
Converted USC Submachinegun
Police UMP-45 Submachinegun
Tactical UMP-45 Submachinegun
Snub nosed Rhino Pistol
Rhino Pistol
Rhino Special Pistol

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