The Division: The Dark Zone Has Problems (And Isn't Exactly Fun)
Update (3/21/2016): Many of the issues mentioned in this video were addressed in Patch 1.0.2 including: less experience lost when dying, better drop rates for higher level enemies and a couple of other things: http://tomclancy-thedivision.ubi.com/game/en-GB/news/detail.aspx?c=tcm:154-242994-16&ct=tcm:148-76770-32
The Division's end game seemed to be headed into a good place...then Phoenix Credit farming was nerfed. Then I (among others) started to realize that the Dark Zone is a very shallow experience, pretty much devoid of anything fun, spare the very seldom moments of PvP. Lack of incentive to PvP, lack of incentive to go to higher level areas, Division Tech and the Dark Zone economy only scratch the surface of the problems, leading us to question: What the hell are we even doing in the Dark Zone in the first place?
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