The DOOOOOOM Files, Maps 86-94
Quite a diversity in the maps today. We saw some good examples of people making just nice, generic maps of the day. We saw a Timmy's First Level. But the ones that really got me were the ones designed to showcase the DCK - Doom Construction Kit. They... weren't good. Sure, on a technical level, they mostly worked. But the design for them was truly atrocious. Including the final one requiring a secret that I had to use the IDDT cheat to find. This is why you don't put progress behind secrets! Secrets are meant for SECRETS, bonuses, extras. Argh! Sigh. But these are the stepping stones that got us to where we are today. -- Watch live at https://www.twitch.tv/the_nametag
Included Wads:
OUTLAND.WAD
https://www.doomworld.com/idgames/levels/doom/m-o/outland
MANGLE.WAD
https://www.doomworld.com/idgames/levels/doom2/m-o/mangle
MENTZER2.WAD
https://www.doomworld.com/idgames/levels/doom2/deathmatch/m-o/mentzer2
OLD.WAD:
8ISENUF.WAD:
https://www.doomworld.com/idgames/levels/doom/0-9/8isenuf
RICKS12.WAD:
PRODOOM1.WAD:
(With Wad Archive now down, several files are significantly harder to find.)
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