The Elden Ring 1.09 Claws Experience is perfectly balanced
I've been feeling sick the last week, as a result this video is more of a shitpost style than my usual. The recent patch 1.09 buffed the power of Claws weapons despite them doing insane damage already, so I took the Bloodhound Claws for a run through the game with a Keen affinity and Bloodflame Blade applied onto it (and the Cragblade Ash of War for bleed resistant bosses).
The outcome was as balanced as expected with every boss melting in seconds and fights being effortlessly no damage, and most being first try (excepted... that one woops).
Are these claws balanced in their current state? No. Are they overpowered and should be nerfed? Probably, but they're fun to play so whatever :) Part 2 against optional bosses like Mohg and Malenia incoming eventually, maybe. Soon :tm:.
Build: Dexterity/endurance (exact stats spread shown after each major fight)
Weapon: Keen Bloodhound's Claws + Bloodflame blade
Support gear: Dagger [Golden Vow], Finger Seal [Flame, Grant Me Strength]
Talismans: Radagon's Soreseal, Ritual Sword Talisman, Green turtle talisman, Axe talisman
Bonus items: Dexterity-knot tear (+10 dexterity), Greenspill crystal tear (increased maximum endurance), Scaled armor set (don't ask me where I got it).
You can find me on Amazing Chest's discord server : https://discord.gg/amazingchest
or on the Champion's Respite RL1 challenge running server : https://discord.gg/vESQQvm
00:00 Intro
0:20 Preparing the build
1:19 Stormveil Castle
2:59 Getting ready for the Festival
4:43 Crashing Leyndell Capital
7:05 Making Godfrey proud
9:15 Farum of the Last Airbender
11:55 The final showdown
16:50 Outro
#eldenring #balance #bossfight #eldenringgameplay #fromsoftware
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