The Evil Within - Chapter-6 Losing Grip on Ourselves Walkthrough
After being knocked out by the STEM machine overloading, Sebastian Castellanos awakens strapped to an operating table in a mental ward where a doctor appears and prepares to lobotomise him. Just as the doctor strikes, Sebastian finds himself back in the backroom of the Safe Haven with a table full of photographs in front of him, one of which depicts a large gap in the floor somewhere. Upon closer inspection, a clawed arm reaches out from the hole and surprises Sebastian. Sensing something odd going on, he exits out into the hall to check, only to find nurse Tatiana standing in front of the entry mirror. As he nears her, the nurse takes a right down a previously non-existent corridor, down which Sebastian goes, only to be ambushed by a large, safe-headed creature. Just before the creature can attack him, he finds himself transported to a cliffside ruin with an old church in the distance.
Pressing forward, Sebastian reunites with Joseph, who had just gone through another bout of transformation. The duo fight their way through the ruins, defeating a Sadist along the way, before reaching a stone bridge leading to the church. Joseph then rushes ahead despite Sebastian's warnings and falls into a trap which knocks him out cold, leaving him open to several Haunted who promptly takes him to a nearby guillotine. Narrowly managing to save his partner, Sebastian convinces a mentally-shaken Joseph not to give up on life, before the duo is attacked by another mob of Haunted. Making their exit, the two detectives go through a large gate into an abandoned village square, where they split up to cover a hedge maze. As they go along, Sebastian is beset by the monstrous siblings Neun and Zehn, though he manages to emerge victorious with the help of Joseph.
The detectives then decend down into what appears to be an underground dungeon with a lab, where they find notes regarding the mutant brothers and a monstrous guard dog named Sentinel, whom they run into immediately afterwards. Despite managing to sneak past the sleeping beast, Sebastian steps on a heavy switch on their way out, causing it to awaken and attack. During the scuffle, Joseph drops his glasses, which Sebastian has to retrieve. After managing to either defeat or outmaneuver the giant canine, the two finally heads for the church at the top of the hill.
Walkthrough
Safe Haven
Immediately at the start of the level, check the worktable in front of Sebastian for the [ ★ CHURCH FLOOR COLLAPSES ] news article, then exit out into the hall and head towards the exit mirror. A scene will play that foreshadows the arrival of The Keeper, after which Sebastian will be transported to a ruined coastal area.
Reunion
After the short series of cutscenes depicting The Keeper and Leslie Withers, turn around from the mirror and climb up the stacked crates to reach the opening on the wall leading into the next room containing some minor supplies and a weapon case.
Note:
The Agony Crossbow could be found in the case if the player missed/skipped the ones in Claws of the Horde, otherwise there will be spare bolts where it should be.
Once done, head up the stairs to the upper cliffside, where larger ruins can be seen in the distance. Follow the only road here downhill, be sure to check the smaller ruins along the way for some supplies and a [ ★ KEY ] in the lower building. Burn the body hanging on a rope to access the statue containing it, then head towards the large compound at the foot of the hill once done.
Inside the compound, a short cutscene will play where Sebastian is reunited with Joseph Oda, though their reunion is cut short when a horde of The Haunted starts attacking their position. As gameplay resumes, the player must defend Joseph from incoming Haunted as he tries to unlock the door. Enemies will be coming in from the windows opposite the door and must be held off long enough for Joseph to crack the lock. If close enough to the windows, Sebastian could knock down the ladders to stall incoming enemies for a while.
The room contains minor supplies a few oil drums that can be used to take out large mobs, but one must be careful not to be caught in the blast themselves. Once the door opens, go down one floor where the process must be repeated another time. Flash bolts and other crowd-controlling items are recommended here due to the enemies' wide angle of approach.
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