The Exciting World of Abstract GUI Design | #gamewisdom #gamedesign #gamedev #indiedev

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For this critical thought, GUI and UI/UX design is something we've talked plenty of times about in real-time and action games, but what about those that involve menuing and RPG design?

0:00 Intro
00:38 The Different Kinds of GUI
1:34 The Main Screen
3:59 Milaseconds of Problems
6:34 The Git Gud Argument
7:31 Sub System Screens
9:36 Don't Do This...
10:34 ...Or Else
11:55 The Point of UI/UX Design
13:03 Stopping Problems
16:05 Why This Matters
18:08 Conclusion

Games Shown: Library of Ruina, Ages of Empires 2, Goblin Stone

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