The Final Grind: Final Fantasy VI Advance Day 29

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Published on ● Video Link: https://www.youtube.com/watch?v=wZ2EqAg489A



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Duration: 54:19
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This is the start and finish of Phase 3. I first go to the Coliseum where I wager my Ragnarok's for 99 Lightbringers. Since Daedalus' Blaster can cause Instant Death, I chose to use Locke for the battle. The reason for this is because I still need Master's Scroll, and Shadow can't equip Ultima Weapon without a Merit Award. I needed the space to equip the Safety Bit, and Locke can provide me with that space. I then bet all but a single Angel Brush to max out on Stardust Rod's, and I decided to just bring Shadow along to deal with Gamma--who literally poses no threat whatsoever to him.

Afterwards, I decided to take the two of them to the desert near Miranda to max out all their Spells. In spite Shadow finishing up first, I still decided to keep going until Locke was finished as well. Now that we no longer need to pay the Coliseum a visit, I no longer needed to keep Locke and Shadow magic-less. Now, Locke will be of great value to us for the rest of the Final Grind.

Tomorrow, we begin Phase 4 and return to the Soul Shrine.







Tags:
Final Grind
Final Fantasy VI
FFVI
Advance
Game Boy
GBA
1994
2006
Square
Square Soft
Square Enix
Terra
Locke
Edgar
Sabin
Shadow
Celes
Cyan
Gau
Setzer
Strago
Relm
Mog
Gogo
Umaro
Dragon's Neck
Coliseum
Ragnarok
Lightbringer
Daedalus
Angel Brush
Stardust Rod
Gamma
Magic



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