The Final Grind: Final Fantasy VI Advance Day 30

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Published on ● Video Link: https://www.youtube.com/watch?v=Hqf8io8g1OU



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Duration: 57:18
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Today, we begin Phase 4 of the Final Grind by loading up a save file right outside the Soul Shrine in Frame 887. This will change a decent number of encounters in the Soul Shrine, with the most important encounters being Plague and Flan Princess in Round 6. I pretty much start off going in there gun's blazing using the same setup for Terra-Locke-Edgar-Celes with Ultima Weapon, Paladin's Shield, Master's Scroll, and Miracle Shoes. However, a couple runs in, and I decided to replace Miracle Shoes with the Ribbon because a ton of enemies during these six Rounds all come packed with Status effects, and since we maxed out on all the Elemental Dragon Drops (among other things), we don't need to worry about fighting them. Yes, you don't have to play through the entire Soul Shrine anymore.

As an aside, the reason we need to return here is to max out on Angel Brushes (which we exchanged for max Stardust Rods in the Coliseum last time), and Oborozuki (which we never got since we never ran into the Flan Princess's last time we were here). Nothing else matters since we're maxed out on everything else except Ragnarok and the 14 remaining weapons and shields we need to duplicate). This ought to be a quick one--even faster than Phase 2 was.







Tags:
Final Grind
Final Fantasy VI
FFVI
Advance
Game Boy
GBA
1994
2006
Square
Square Soft
Square Enix
Terra
Locke
Edgar
Sabin
Shadow
Celes
Cyan
Gau
Setzer
Strago
Relm
Mog
Gogo
Umaro
Soul Shrine
Angel Brush
Plague
Oborozuki
Flan Princess



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