The Fire Giant Is SO ANNOYING | Elden Ring #16
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About:
Elden Ring is an action role-playing game played in a third-person perspective and features elements similar to those found in its predecessors, the Souls series as well as Bloodborne and Sekiro: Shadows Die Twice, with gameplay focusing on combat and exploration. Director Hidetaka Miyazaki explained that players start with a linear opening but will eventually progress to freely explore the Lands Between, including its six main areas, as well as castles, fortresses, and catacombs scattered throughout the vast open-world map. These main areas are interconnected through a central hub that players can access later in the game's progression — similar to Firelink Shrine from Dark Souls — and will be explorable using the character's mount as the main mode of transport, although a fast travel system will be an available option. Throughout the game, players will encounter non-player characters (NPCs) and enemies alike, including the demigods who rule each main area and will serve as the game's main bosses.
Combat in Elden Ring relies heavily on character-building elements found in previous Soulsborne games, such as calculated, close-ranged melee-based combat with the use of skills, magic abilities, as well as blocking and dodging mechanics. Elden Ring will introduce mounted combat and a stealth system.
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