The Five Year Development of Nowhere Prophet | Perceptive Podcast

The Five Year Development of Nowhere Prophet | Perceptive Podcast

Channel:
Subscribers:
10,800
Published on ● Video Link: https://www.youtube.com/watch?v=VYk3qVCyN3Q



Game:
Category:
Show
Duration: 1:31:43
87 views
5


For this cast, I spoke with game designer Martin Nerurkar of Sharkbomb Studios to talk about the development of Nowhere Prophet. We spoke about his background and what it was like to spend five years designing such a mechanically unique roguelike.

You can find my thoughts on the game here: https://www.youtube.com/watch?v=_tsypzLSJzw
And pick it up on Steam: https://store.steampowered.com/app/681730/Nowhere_Prophet/

You can find more about the game at http://nowhereprophet.com/
and follow them on twitter @mnerurkar and @nowhereprophet

BOOKS ON GAME DESIGN:

20 Essential Games to Study -- https://www.crcpress.com/20-Essential-Games-to-Study/Bycer/p/book/9781138341456

JOIN OUR DISCORD CHANNEL

The basic tier is now open to everyone with additional features and options for those who support our Patreon. https://discord.gg/MFdkhMz

SUPPORT GAME-WISDOM

Patreon: https://www.patreon.com/GWBycer

Hitting goals will allow me to add more content and let patreon supporters vote on what they would like to see each month. For any pledges, you will get access to our private discord channel where we talk about game design and industry topics.

If you would like to make a one time donation -- You can send money directly through Paypal through this link: http://paypal.me/GWBycer

SUBSCRIBE AND FOLLOW:

Main Site: http://Game-Wisdom.com

YouTube: http://youtube.com/c/game-wisdom

Twitter: https://twitter.com/gwbycer

Facebook: https://www.facebook.com/gamewisdom/

Audiocasts can be found at: http://subscribeonandroid.com/game-wisdom.com/feed/podcast for Android and https://itunes.apple.com/us/podcast/game-wisdom/id1126129621?mt=2&ls=1 for Itunes

VIDEO and STREAMING SCHEDULE:

Nightly at 10 est I have my regular streaming of a video game. Saturday nights we do our grab bag stream where I'll play games voted on by the fans.

At Noon est on most days, there will be a vlog video. Either a Critical Thought, Industry Insight or update to the channel. Around 6:00 PM est, a video looking at a video game. Either part of a let's play, or a spotlight on a game.

Sunday: Around 2:30 est we do a live show here on the channel with the recording available to watch in a few days.

Mondays: A Dissecting Game Design will be posted. My video series examining a game's design.

ABOUT ME:

I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.




Other Videos By Game Wisdom


2019-08-26Talking RPG Design With Jeff Vogel (Audiocast) | Perceptive Podcast
2019-08-25Why New Players Matter to Videogames | Critical Thought
2019-08-23How Episodic Storytelling Came and Went in Videogames | Critical Thought
2019-08-22Charm Goes a Long Way in Anodyne 2 | Review
2019-08-22How to Mitigate the Risk of Game Development and Other Topics | Game-Wisdom Live 8/18/19
2019-08-21Merchant of the Skies is a Little Light at the Moment | First Look
2019-08-21The Risks Of Game Development | Perceptive Podcast Recorded Talk
2019-08-20Griftlands is Klei's Push into Deck Building Roguelike Design | First Look
2019-08-19A Dreamy RogueLike | Dreamscaper Kickstarter Demo Preview
2019-08-17Is a Game Design Degree Important? | Critical Thought
2019-08-16The Five Year Development of Nowhere Prophet | Perceptive Podcast
2019-08-15Dicey Dungeons Delivers Devious Design | First Look
2019-08-14What Makes A Game Memorable and Other Design Topics | Game-Wisdom Live 8/11/19
2019-08-13The Church in the Darkness May Be Too Ambitious for its Own Good | First Look
2019-08-12The Design of the Dream Machine (Audiocast) | Perceptive Podcast
2019-08-09Towertale Is More Focused on the Story than Boss Rush Design | First Look
2019-08-08The Blackout Club is Great on Atmosphere, but Light on Gameplay | First Look
2019-08-07A Very Metroid-Like Metroidvania | Zordak Demo Playthrough
2019-08-06Nowhere Prophet Delivers a Unique Deck Building RogueLike | First Look
2019-08-05Moonlighter Between Dimensions Final Boss and Ending
2019-08-05Moonlighter Between Dimensions DLC Showcase



Tags:
nowhere prophet review
nowhere prophet gameplay
nowhere prophet trailer
nowhere prophet design
indie developer
game developer podcast
indie game development
making a video game
how to make a video game
nowhere prophet
#indiegamedev
#gamedev
#videogames
#gamedesign
#roguelike
roguelike games