The Game Master is an AI: Procedural generation of player's experience
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Published on ● Video Link: https://www.youtube.com/watch?v=yf0JwthFTHU
Ryan Pergent CD Projekt RED
I'll be presenting the project I've been working on for the past year. A text based game where not only the world, but also the story and everything related to player's experience is procedurally generated and managed by an AI. I'll talk about the concept, the design and mechanics to make it work and I'll present a prototype of the game.
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ZTG 2014
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Game Industry convention