The Gargoyles FullGame

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Game:
Gargoyles (1995)
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Gargoyles (video game)

Gargoyles is a platform game developed by Disney Software and published by Buena Vista Interactive for the Sega Genesis in 1995. It is an adaptation of the Disney animated series of the same title.

Developer(s) Disney Software
Empty Clip Studios (Remastered)
Publisher(s) Buena Vista Interactive
Disney Games (Remastered)
Director(s) Bob Rademacher
Producer(s) Patrick Gilmore
David Bergantino
Designer(s) Joel Goodsell
Programmer(s) Chris Shrigley
Artist(s) Thom Ang
Composer(s) Michael Giacchino
Patrick J. Collins
Platform(s) Sega Genesis
Release
NA: November 1995
Genre(s) Platform game
Mode(s) Single-player

Gameplay

The game loosely follows the plot of the show. The player controls the protagonist Goliath as he seeks to put an end to the Eye of Odin, a corrupted magical talisman which can transform whoever comes to possess it. Demona, the most recent owner of the Eye, ultimately becomes the main antagonist. The game contains 5 levels bookended by short cinematics which explain the story thus far, each level concluding with a boss encounter.

Throughout the game, Goliath would contend with the Vikings who ransacked Castle Wyvern in the past, as well as new, robotic foes who attack him in the present era across various venues, such as Manhattan rooftops and a subway. His arsenal of attacks to defend himself include various strikes with his fists, grapples, throws, and leaping maneuvers. He is also able to pump his wings once to increase his jumping distance, as well as climb along walls and ceilings with his claws. Gargoyles boasts a hand-drawn appearance to Goliath, Demona and the Viking enemies (not unlike Virgin Interactive's Aladdin also for the Genesis), but also a CGI-modeled look for the robot enemies.







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