The Great Emu War: Civ 5 With Star Wars Mods (Pt3)

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Published on ● Video Link: https://www.youtube.com/watch?v=_1s0Ta6dBH0



Sid Meier's Civilization V
Game:
Duration: 27:19
222 views
3


It was a hard time for Australia. For years those damn Emu went unopposed growing in strength, causing untold mayhem and debauchery. Until one day, one Australian hero had enough. Armed with only 2 machine guns and 10,000 rounds, Major G.P.W. Meredith (of the Seventh Heavy Battery of the Royal Australian Artillery) led 2 men into a vicious battle against the feathered menace. After a great battle, 500 of the fowl feathered menace lay slain on the battlefield.

Truly a great day in Australian history, and therefore the rest o the world.


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Twitter: https://twitter.com/TheTNGMen
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Mods used in our gameplay include:

Info Addict:
http://steamcommunity.com/sharedfiles/filedetails/?id=79000477

Done by Rob K
* This mod adds detailed stats for those of you who like to see just how much you're crushing the other civilizations by.



Trading Posts Grow Into Towns:
http://steamcommunity.com/sharedfiles/filedetails/?id=317297250

Done by TofuSojo
* If your empire tiles ever felt boring or stagnant, this mod makes it so that trading post will actually grow. As time passes the post will grow into hamlets, then villages, then towns. As they evolve they produce more gold, and even some defense at the cost of food.



Diplomacy Values (BNW):
http://steamcommunity.com/sharedfiles/filedetails/?id=169448644

Done by Wart
* If you ever wanted to know just how much you pissed off someone (after you nuked them and had a good laugh) or wanted to know just how chummy you and your friends really are, this mod throws some actual numerical values to give you a solid idea.



Star Wars Civs:
http://steamcommunity.com/sharedfiles/filedetails/?id=577684657

Done by both Xx_zednebula_xX #360No-ScoprMLG and Datnoobwithskills
* This mod adds ten different star wars civs to play and experiment with. Unlike a lot of the other civilization mods put out there, this mod has some really fun (and really game breaking) civ Unique Abilities.



Buildings - Upgrade System:
http://steamcommunity.com/sharedfiles/filedetails/?id=82858440

Done by BlouBlou
* A great mod for making buildings more powerful. At the cost of a higher maintenance fee, you can double down on a building to increase it's effect. Ex. Granary upgrade: Building produces one more food for one more gold per turn.



Promotions - Expansion Pack:
http://steamcommunity.com/sharedfiles/filedetails/?id=84863495

Done by BlouBlou
* This mod adds a unique twist to the old unit upgrade tree. Instead of getting a 15% rough/open terrain damage boost, Promotions - Expansion Pack adds another option. Spend the promotion to unlock much more interesting abilities next time that unit gets promoted.



Religion - Beliefs Expansion Pack:
http://steamcommunity.com/sharedfiles/filedetails/?id=81096622

Done by BlouBlou
* This mod greatly expands your choices when in comes to religions and pantheons. A strong incentive to actually look to putting some time into building that starting shrine.







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