The Inner Workings Of Redemption Of The Slain

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Published on ● Video Link: https://www.youtube.com/watch?v=zOX-HZwa-z4



Duration: 30:31
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I talk about the design philosophy that went into the creation of this level. I also talk about why I worked on the level and a little bit about the history of level design in first person shooters.


Download the level here!
https://steemit.com/gaming/@thecastle/doom2-redemption-of-the-slain-full-release-and-download







Tags:
doom
doom 2
fps
arena fps
first person shooter
ROTS
redemption of the slain
level design
development tools
game
gaming