The Kart Racer That Crashed and Burned.. Butt-Ugly Martians: Zoom or Doom Gameplay Review 2025 | 4K

Published on ● Video Link: https://www.youtube.com/watch?v=qV_cAvLoeZ0



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Serious yet fun, letโ€™s dive into the intergalactic chaos of Butt-Ugly Martians: Zoom or Doom, a 2002 racing game thatโ€™s equal parts nostalgic curiosity and cosmic misfire. From the perspective of 2025, where retro gaming is a cultural treasure hunt, this PlayStation 2 and GameCube title offers a quirky relic of early 2000s licensed games. Buckle up for a review that dissects its gameplay, compares it to era-defining peers, and reflects on its place in todayโ€™s gaming landscape.

Butt-Ugly Martians: Zoom or Doom, developed by Runecraft and published by Vivendi Universal, is a kart-style racing game based on the short-lived Nickelodeon animated series Butt-Ugly Martians. Released in 2002, it follows the showโ€™s heroesโ€”B-Bop A-Luna, 2T Fru-T, and Do-Wah Diddyโ€”as they race futuristic One Martian Air Bikes (O.M.A.B.s) to win the Martian Conquerorโ€™s Cup and save their Earth assignment from the wrath of Emperor Bog.

With seven characters (two unlockable), nine intergalactic tracks, and modes like Time Attack and two-player split-screen, it aimed to capture the hearts of young fans with its zany humor and accessible racing.
From a 2025 lens, Zoom or Doom is a time capsule of licensed games rushed to market to capitalize on fleeting TV fame. The Butt-Ugly Martians show was canceled after one season, and the gameโ€™s lackluster reception reflects its tie-in constraints. Yet, for retro enthusiasts and collectors, its obscurity adds a certain charm, like finding a scratched CD in a thrift store bin.

The core of Zoom or Doom is straightforward kart racing, with a focus on speed, light combat, and power-ups. Each characterโ€™s vehicle has unique statsโ€”handling, acceleration, and top speedโ€”offering mild strategic depth. Tracks, ranging from asteroid fields to alien cities, are visually distinct but plagued by narrow designs that lead to frequent collisions with walls, a frustration critics noted at the time. The โ€œTauntsโ€ system, where players can distract opponents with quips like โ€œLetโ€™s get ugly!โ€ (repeated ad nauseam), adds a playful but repetitive edge.
Controls are arcade-simple: press X to accelerate, steer with the analog stick, and deploy power-ups. An Assist Mode simplifies handling for younger players, a thoughtful nod to its kid-friendly roots. However, the lack of an autosave featureโ€”a cardinal sin even in 2002โ€”means progress is lost without manual saves, a baffling oversight.

In 2025, the gameplay feels barebones compared to modern racers like Mario Kart 8 Deluxe or Sonic Racing Transformed, which offer polished mechanics and vibrant multiplayer. Even by early 2000s standards, Zoom or Doom lacks the spark of its contemporaries. Its redeeming quality? A quirky charm that shines in short bursts, perfect for a nostalgic YouTube playthrough where you can laugh at the clunky physics and dated voice lines.

Visually, Zoom or Doom is a mixed bag. Character models are small and low-detail, with vehicles barely distinguishable without squinting. Tracks offer some creativityโ€”space-themed stages with glowing asteroids stand outโ€”but the overall presentation feels like a rushed Dreamcast port, as IGN noted in 2003. Particle effects are minimal, and the game barely taps the PS2 or GameCubeโ€™s potential. In 2025, where retro aesthetics are celebrated, the gameโ€™s blocky textures and vibrant colors have a certain low-fi appeal, akin to rediscovering a PS1 classic.
The sound is the gameโ€™s strongest suit, though thatโ€™s a low bar. Voice actors from the show, including S. Scott Bullock and Jess Harnell, deliver lines with Saturday-morning-cartoon energy, though their repetition grates quickly. The techno soundtrack, oddly mature for a kidsโ€™ game, feels misplaced but adds unintentional humorโ€”like a DJ spinning club beats at a kiddie pool party. For a 2025 audience, the audio is a delightful artifact, ripe for YouTube montages poking fun at its quirks.

Butt-Ugly Martians: Zoom or Doom is a flawed but fascinating relic of 2002โ€™s licensed game boom. Its simple racing and quirky charm are overshadowed by dated mechanics and missed opportunities, falling short of era greats like Mario Kart: Double Dash!! or Crash Nitro Kart. In 2025, itโ€™s a YouTube goldmine for retro enthusiasts, offering just enough oddball energy to fuel a fun video. For fans of the show or collectors, itโ€™s a nostalgic curiosity; for everyone else, itโ€™s a quick pit stop in gaming history. Zoom? More like Doomโ€”but in the most lovably butt-ugly way possible.

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