東方邪星章 ~ The Last Comer - Hard No Bomb (Sakuya)

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And finally working my way back to Danmakufu 0.12m to play the first Kaisendo game (*VIOLENTLY PUSHES FAKE TD INTO THE BIN*) as the last.
No I'm not playing the RPGMaker game, go away. Especially not when Kaisendo nowadays is omega washed. (I have... particularly strong feelings about how they handle their characters... and about a particular person they collab with for art days...)

Anyway, that tiny rant aside, TLC is a weird game in terms of difficulty. Lunatic is pretty unfun, because the bullet patterns are so dense and sometimes almost impossible that you might as well trance through everything, and that just makes for a pretty uninteresting run when you cancel 90% of the patterns. Hard is ok-ish on that regard, some attacks are still hard, but manageable nonetheless. That said, trances still help here and there.

I dunno what to think of the trances though. Because of the score you get from the dark stars that appear during them, you kinda just get all your score extends by Stage 2. There is a fanmade patch that mods out the trances, and the score gain feels a lot more natural for gaining extends, as long as you're good at capping spells here and there, you actually do get lives across the course of the whole game instead of just in two stages. But oh well.

Anyway this run goes well for early game but just crashes and burns in lategame, especially stage 5 where those square formations are demons (their snakes rotate in a formation, but they're still hard), and you basically need to route a trance for the last stand at the end of the stage, otherwise that is a guaranteed death. And I die anyway despite having done it right, because I got greedy for the last star I needed, and also a bit angry at those two deaths right before it.
Stage 4 also could have gone way better. Super mad at the Michel final death, absolute tunnel vision moment if I've ever seen one. (Swear I've been having these moments a lot more frequently ever since I started having eye issues...) And then I start playing really sloppily starting on Stage 6 midboss, ugh.

Played using vpatch to actually have the game at 60 FPS instead of 56. (Except for the times it isn't. Funny Iesua nons.) Idk what's up with the playable characters' portraits missing though.

Also damn. I really beat the Jesus game on 6/6. I know my sona is partly a fallen angel but this is ridiculous.
I should probably beware of the man who speaks in hands.

0:00 - Intro
0:22 - Stage 1
2:48 - Marry Shepherd
4:07 - Stage 2
6:31 - Corin Charite
8:04 - Stage 3
10:17 - Phiased Pescar
12:32 - Stage 4
15:18 - Mumumu Mikaboshi
18:24 - Stage 5
22:12 - Michel Sant'Angelo
25:42 - Stage 6
27:15 - Iesua Nazarenus

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